High Fidelity

From High Fidelity Documentation
Jump to: navigation, search

High Fidelity is an open-source virtual reality platform that gives everyone the power to create, explore, and share virtual worlds. There are two parts to the software, a client called Interface and a server component called Sandbox.

Interface

High Fidelity software is broken into two parts to make it possible to visit, interact with, and modify VR content. Interface is the client through which users experience VR. Interface renders the objects you see, plays audio, applies physics, and tracks your location in the world. Interface also inter-operates with the Oculus or Vive API (depending on your choice of HMD), to allow you use hand controllers to interact with objects in the VR environment. In order to explore High Fidelity content, users only need to have Interface installed.

Sandbox

Sandbox is the server component of High Fidelity's software. When installed on a machine, Sandbox will run as a service. Sandbox identifies a server as a location on the High Fidelity network, manages a manifest of visual assets needed for each user connected to the server, and mixes and distributes audio to Interface.

Sandbox is not a required installation for every user. However, users will always be connected to a local or remote Sandbox server when they are experiencing content.

See Also