Create a mini-golf game
In this video, you'll learn the basics of how to create a mini-golf game in High Fidelity. Mini-golf is a fantastic hand-controlled VR experience to share with friends. Below, you'll learn to build a compound convex hull for a concave surface, as well as the basics on entity import/export, grabbable and equippable entities, scripted entities, and asset export from Maya LT and import into High Fidelity.
The mini-golf putter (with scripts) can be obtained by selecting the Examples icon in Interface and then selecting Get on the MiniGolf Putter.
The example script used in this tutorial can also be found on GitHub: golfClub.js
- For more information about enabling hand controllers, see Visit Virtual Worlds: Configure Your Controllers.
- For more information about how to use the High Fidelity entity editing system, see Edit Mode.
- For more information on setting grab properties, see the Video: Setting grab properties for an entity.